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Settings

The Settings tab in the edit screen contains physics and utility options.

Physics

SettingDescription
PushableWhether players and entities can push the model
CollidableOff = no collision, Soft = entities pass through slowly, Hard = solid
KnockbackWhether the model takes knockback from hits
GravityWhether the model falls and uses ground pathfinding

Reset buttons

ButtonEffect
Reset ScaleRestores the model to default size
Reset RotationRemoves any manual rotation offset
Reset PositionSnaps the model back to block-centre position
Reset HitboxRestores the default hitbox size

Defaults

Save as Default saves the current settings to standard.json in the model's folder. Any new entity spawned with that model will automatically load these settings.

Delete Default removes the saved defaults file.

Delete Entity

Removes the model entity from the world permanently.