Appearance
Settings
The Settings tab in the edit screen contains physics and utility options.
Physics
| Setting | Description |
|---|---|
| Pushable | Whether players and entities can push the model |
| Collidable | Off = no collision, Soft = entities pass through slowly, Hard = solid |
| Knockback | Whether the model takes knockback from hits |
| Gravity | Whether the model falls and uses ground pathfinding |
Reset buttons
| Button | Effect |
|---|---|
| Reset Scale | Restores the model to default size |
| Reset Rotation | Removes any manual rotation offset |
| Reset Position | Snaps the model back to block-centre position |
| Reset Hitbox | Restores the default hitbox size |
Defaults
Save as Default saves the current settings to standard.json in the model's folder. Any new entity spawned with that model will automatically load these settings.
Delete Default removes the saved defaults file.
Delete Entity
Removes the model entity from the world permanently.